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Mobile Learning: Chapter 5. Informal Learning Evidence in Online Communities of Mobile Device Enthusiasts

Mobile Learning
Chapter 5. Informal Learning Evidence in Online Communities of Mobile Device Enthusiasts
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table of contents
  1. Cover
  2. Foreword
  3. Contributing Authors
  4. Introduction
  5. Part One: Advances in Mobile Learning
    1. Chapter 1. Current State of Mobile Learning
    2. Chapter 2. A Model for Framing Mobile Learning
  6. Part Two: Research on Mobile Learning
    1. Chapter 3. Mobile Distance Learning with PDAs: Development and Testing of Pedagogical and System Solutions Supporting Mobile Distance Learners
    2. Chapter 4. Using Mobile Learning to Enhance the Quality of Nursing Practice Education
    3. Chapter 5. Informal Learning Evidence in Online Communities of Mobile Device Enthusiasts
    4. Chapter 6. M-learning: Positioning Educators for a Mobile, Connected Future
  7. Part Three: Applications of Mobile Learning
    1. Chapter 7. Practitioners as Innovators: Emergent Practice in Personal Mobile Teaching, Learning, Work, and Leisure
    2. Chapter 8. Design and Development of Multimedia Learning Objects for Mobile Phones
    3. Chapter 9. From E-learning to Mobile Learning: New Opportunities
    4. Chapter 10. MobilED – Mobile Tools and Services Platform for Formal and Informal Learning
    5. Chapter 11. Exploring the Challenges and Opportunities of M-learning within an International Distance Education Programme
    6. Chapter 12. Using Mobile Technologies for Multimedia Tours in a Traditional Museum Setting
    7. Chapter 13. Use of Mobile Technology for Teacher Training
  8. Conclusion
  9. Glossary
  10. Index

5Informal Learning Evidence in Online Communities of Mobile Device Enthusiasts

GILL CLOUGH
ANN C. JONES
PATRICK MCANDREW
EILEEN SCANLON

INSTITUTE OF EDUCATIONAL TECHNOLOGY
THE OPEN UNIVERSITY
UNITED KINGDOM

Abstract

This chapter describes a study that investigated the informal learning practices of enthusiastic mobile device owners. Informal learning is far more widespread than is often realized. Livingston (2000) pointed out that Canadian adults spend an average of fifteen hours per week on informal learning activities, more than they spend on formal learning activities. The motivation for these learning efforts generally comes from the individual, not from some outside force such as a school, university, or workplace. Therefore, in the absence of an externally imposed learning framework, informal learners will use whatever techniques, resources, and tools best suit their learning needs and personal preferences. As ownership of mobile technologies becomes increasingly widespread in the western world, it is likely that learners who have access to this technology will use it to support their informal learning efforts. This chapter presents the findings of a study into the various and innovative ways in which PDA and Smartphone users exploit mobile device functionality in their informal learning activities. The findings suggested that mobile device users deploy the mobile, connective, and collaborative capabilities of their devices in a variety of informal learning contexts, and in quite innovative ways. Trends emerged, such as the increasing importance of podcasting and audio and the use of built-in GPS, which may have implications for future studies. Informal learners identified learning activities that could be enhanced by the involvement of mobile technology, and developed methods and techniques that helped them achieve their learning goals.

Introduction

According to Tough (1979), informal learning is a deliberate effort to gain new knowledge or skills or obtain improved insights or understandings. Livingston (2000) defined informal learning as any activity that involved learning which occurred outside the formal curricula of an educational institution. Livingston went on to make a clear distinction between explicit informal learning and tacit informal learning, which is incorporated into other social or ad hoc activities. Both forms of learning result in the acquisition of new knowledge or skills; however, only the explicit informal learning project is motivated by some immediate problem or need as defined in Tough’s definition of informal learning.

Vavoula, Scanlon, Lonsdale, Sharples, and Jones (2005) developed the classification of informal learning by separating out the goals of learning from the processes of learning as illustrated in Figure 1.

A black and white illustration shows the Typology of Informal Learning. The model was designed by Vavoula, Scanlon, Lonsdale, Sharples, and Jones in 2005 shows the classification of informal learning by separating the goals of learning from the processes of learning. The process of learning has two categories, explicitly defined by and non-prescribed. Explicitly defined by is further subdivided into two categories, learner and teacher. The goals of learning is divided into two categories, explicitly defined by and unspecified. Again, explicitly defined by is further subdivided into two categories, teacher and learner. If the process and goals of learning are explicitly defined by the teachers, then it becomes intentional formal learning. If the process and goals of learning are explicitly defined by the learner, then it becomes intentional informal learning. However, if the process of learning is non-prescribed and the goal of learning is unspecified, then it becomes unintentional, informal learning.

FIGURE 1 Typology of Informal Learning Reproduced from Vavoula et al. (2005)

If both the goals and processes of learning are either explicitly defined by the learner in advance (intentional informal learning) or selected at the point at which the learning opportunity presents itself (unintentional informal learning), then the tools used to support the learning will also be self-directed. As technology advances, so does the range of potential learning tools.

This chapter reports on the results of a study to investigate the informal learning practices of people who owned mobile devices (PDAs or smartphones). Specifically, we asked the question, “Do mobile device owners use their devices to support their informal learning projects, and if so, how?”

Smartphones are primarily communication devices, and many PDAs now offer several communication protocols such as GPRS and/or WiFi. This connectivity supports synchronous communication using voice, voice over IP (VOIP) or instant messaging as well as asynchronous communication via email, weblogs, web forums, wikis, and virtual learning environments. In recent years researchers have investigated the potential of mobile handheld devices to support collaborative learning, devising educational scenarios that make use of their collaborative, interactive, and mobile capabilities. PDAs have been introduced into schools, both inside the classroom (DiGiano et al. 2003) and outside the classroom in support of fieldwork (Chen, Kao, and Sheu 2003). Research has also been conducted in the wider learning sphere, with the use of handhelds as interactive museum guidebooks (Hsi 2003) and as tools to support medical students on hospital placements (Smørdal and Gregory 2003). Roschelle (2003) identified two forms of collaborative participation: “the normal social participation in classroom discussion (for example) and the new informatic participation among connected devices” (p.262). He discovered that in the classroom setting, where the learners were in the same physical space, the normal face-to-face social interaction was supplemented by the wireless interaction between the connected devices. In this context, mobile devices added a new social dimension of participation that was not otherwise available. Given the growing evidence of support for mobile collaboration in more formal learning contexts, this study also asked, “Do informal learners make use of the connectivity afforded by their mobile devices to engage in collaborative learning?”

Vavoula (2004) highlighted some of the difficulties inherent in researching informal learning; it can be intentional or unintentional and people may even be unaware that any learning has taken place. There is also the practical problem of locating a pool of mobile device users who not only engage in mobile informal learning, but who are also willing to provide information about their activities.

PDA and Smartphone enthusiasts were targeted as the community most likely to be using their devices in informal learning and participants were recruited from the active community of web forum users. Web forums are Internet-based, asynchronous discussion groups that are aimed at people who share a specific interest; in this case, mobile devices. Messages were posted in the forums inviting members to participate in a web survey on informal learning with mobile devices. This approach was successful, generating over 200 responses of which over 100 described informal learning with mobile devices.

This chapter describes the methods used in the study and discusses the results, locating them in the context of the wider literature on informal learning. It explores key issues, such as participation in collaborative informal learning that emerged from the findings and outlines research directions arising from the study.

Method

In order to obtain insights into ways in which experienced users use mobile devices to support informal learning, this research needed to plug into existing networks and communities of mobile device users. A method was required that would capture information about participants’ informal learning practices and experiences. PDAs and Smartphones are mobile devices and their users may be located anywhere in the world, so a web-based survey method was chosen. This gave access to a wide pool of participants without requiring them to be in any specific geographic location.

Surveys use structured questions to obtain self-reported data from participants. Although surveys are best suited to multiple-choice, quantitative measurements, some of the questions could be adapted to request open-ended, diary-type responses to unearth details of informal learning experiences. By circulating the questionnaire via the Web, additional advantages would accrue. It could be accessed from anywhere in the world, at any time of day, regardless of time-zones, and it could be publicized via email and the Internet.

In order to identify the preferences and informal learning episodes of experienced mobile device users, we needed a group of users with some level of experience in using their mobile device. Internet-based web forums were selected as the best place in which to find them. There is an active Internet-based community of PDA and Smartphone users who participate in a variety of user forums. Membership is free and asynchronous discussion threads allow participants to seek help and discuss a wide variety of device-related issues. Three businesses were also contacted and agreed to circulate an email to employees with a business PDA or Smartphone, inviting them to participate in the research.

The web survey was published over a period of four weeks in summer. During this time, over 200 responses were returned of which over 150 completed all the questions without omission. When asked whether they used their mobile device to support their informal learning, 53 per cent said that they did and provided details. The questionnaire distinguished between informal learning in general and informal learning for which a mobile device was used in some way. There was no great difference in the occurrence of informal learning between PDA users and Smartphone users. However, PDA users were significantly more likely to use their mobile device in support of their informal learning with 61 per cent of PDA users using their mobile device compared to 31 per cent of Smartphone users (X2(3) = 19.26, p<0.001).

The responses were classified using a functional framework devised by Patten, Arnedillo Sanchez, and Tangney (2006). This functional framework was designed as a tool with which to analyse handheld learning applications and evaluate their pedagogical underpinning. It therefore seemed reasonable to use this framework to see whether the informal learning activities reported by PDA and Smartphone users fall into the same categories as the mobile learning activities designed by educators.

According to this framework mobile learning applications can be sub-divided into seven categories:

  1. Collaborative applications that encourage knowledge sharing, making use of the learner’s physical location and mobility.
  2. Location aware applications that contextualize information, allowing learners to interact directly with their environment; for example, collecting environmental data linked to geographical context or accessing contextually relevant reference material.
  3. Data collection applications that use the handheld device’s ability to record data in the form of text, image, video, and audio.
  4. Referential applications that use dictionaries, translators and e-books to deliver content when and where it is needed.
  5. Administrative applications that employ the typical scheduling, information storage, and other calendar functions available on mobile devices.
  6. Interactive applications that use both the input and output capabilities of mobile devices, allowing the learner to input information and obtain some form of feedback which aids the learning process.
  7. Microworld applications model real world domains to enable learners to use practice in a constrained version of the learning scenario. This category was not found in the informal learning results.

Figure 2 groups the informal learning activities described by the survey participants into categories based on the Patten et al. (2006) functional framework.

 A black and white illustration shows the categorization of informal learning activities. The main categories under informal learning are Collaborative, location aware, data collection, microworld, administration, referential, and interactive. The subcategories under collaborative are wikis, blogs, web forums, emails and text messages, Beaming and sharing info, and Skype voice over IP. The subcategories under location aware are Downloading contextual reference info, Downloading contextual info in situ, and Using GPS. The subcategories under Data Collection are Recording audio notes, Recording sounds to identify later, writing notes, and Camera to create images for reflection. The subcategories under Administration are Study planning, Recording performance or results, calendar and scheduling, Storing passwords, Storing confidential info, and Serendipitous web browsing. The subcategories under Referential are Avantgo, plucker and synching, Dictionary, thesaurus, encyclopedia, E-books in English or foreign language, course material, Podcasts and Making foreign language flashcards. The subcategories under Interactive are Using bespoke software, i.e., wine tasting application.

FIGURE 2 Informal Learning Activities

Discussion

Collaborative activities

There was a significant difference between PDA and Smartphone users in the level of communication they engaged in using their mobile device, with 100 per cent of Smartphone users using their device to communicate with others compared to 80 per cent of PDA users. Since Smartphones are first and foremost mobile phones, with their high level of connectivity, this result is predictable. Given these fairly high rates of communication using mobile devices, we might expect high levels of collaborative learning.

When asked to provide details of collaborative learning, only 21 per cent of PDA users and 19 per cent of Smartphone users who used their devices to communicate with others felt that they collaborated. However, in their full-text descriptions, some device users demonstrated that they did collaborate; they just did not always recognize it as such. Table 1 lists the main forms that collaborative learning took:

TABLE 1 Forms of Collaborative Activities

Collaborative resource

How it is used

Blog or Weblog

A form of online diary that is easy to create and maintain, and which can be set to allow updates from more than one person. Some participants cited “downloading blogs” as a collaborative activity.

Wiki

A group website, similar to a collective blog, where members can create collaborative web pages, updateable by more than one individual and contribute to discussion threads.

Web forum

Websites relating to a particular theme that are maintained by a group of administrators, but which have information threads that can be created and added to by members.

Beaming and sharing information

Sharing data between mobile devices using infrared “beam” or bluetooth. Contributing information to a shared database, or one-to-to-one information sharing.

The collaborative activities described generally occurred through the sharing of data in some way, usually by uploading it onto a central server hosting a web forum, wiki, or blog. For example, “Collaborating photos and notes to a central server, i.e. a wiki of sorts.”

Web forum users collaborated in many areas, helping each other solve technical problems by posting and answering questions in the forums, building collaborative data bases of information through wiki entries; however, in many cases this collaboration took place via the desktop interface rather than that of the mobile device. At the time of the study, Internet connectivity using mobile devices was still expensive and the interface clumsy.

Location Aware Activities

Patten et al. (2006) looked at location aware learning applications that use Global Positioning Systems (GPS) and sensors to identify geographical context and promote learner engagement. In 2005 when the survey was conducted, GPS-enabled PDAs were just arriving on the market with 24 per cent of survey participants reporting that they used GPS. Given the fact that 60 per cent of participants said that they did not have GPS on their device, this finding may suggest that as GPS becomes more commonly available in mobile devices, informal learners will devise new ways to use it.

Data Collection Activities

In the context of this functional framework, data collection refers to the use of mobile devices for recording data and information about the environment. This data may be recorded for reflective purposes, such as taking notes or pictures, or it may consist of observational data that is combined with the observations of others to produce an information database which may provide further learning opportunities. The survey participants described recording audio, notes and images both for personal reflection and for sharing with others.

Audio Data Collection

The audio recording facilities of mobile devices were used by 54 per cent of participants, with 15 per cent of participants using it on either a daily or weekly basis. Audio was used either as an alternative to writing notes on the device, or as a way of recording ambient sounds. For example, one participant reported: “I use my voice recorder to record magic lectures. I also use the memo application for taking notes at magic lectures, taking down important information such as originators of magical effects, funny lines to remember, names of books, and various sleights to learn.”

Taking Notes

PDAs and Smartphones were used by over 90 per cent of participants to record notes, and notetaking was frequently mentioned as a support for informal learning. The reasons for taking notes were varied and included:

  • Noting down thoughts and ideas to follow up later
  • Making notes whilst learning
  • Annotating downloaded material
  • Writing lists (topics to research, books to read, events to attend)
  • Scanning in handwritten notes to have mobile access to them

The voice recording facility was sometimes used to take notes, and mobility was cited as an advantage of taking notes using the mobile device; for example, “Making notes and keeping information with me so I can revise it often.” This activity mirrors the typical handwritten note-taking that most learners engage in. The advantages of using a mobile device (small size, portability, digital notes format that is easily shared with other devices) appear to outweigh any disadvantages of small screen size, slower data entry, and reliance on battery.

Recording Images

The cameras on mobile devices were not used to a great extent. At the time of the research, many mobile devices did not contain a built-in camera. Three participants mentioned taking pictures to use for reference later; others mentioned sharing pictures with other people, but images did not appear to be used extensively in informal learning with mobile devices. This may be due to the lower quality of mobile device pictures compared to those from even quite inexpensive digital cameras. It is also possible that images would be used more often if better software were available to integrate them with the learning project.

Looking up Information for Referential Learning Activities

Many participants accessed the Web to support their informal learning projects. Some used the PC and transferred the content to the PDA or Smartphone for use when away from the PC, with 99 per cent of participants synchronising their device with a computer. Others accessed the web content directly from their devices using GPRS or WiFi whenever something sparked their interest, with 45 per cent accessing the Web from their device on a daily or weekly basis, 30 per cent using it occasionally. In a typical free-text response, one participant wrote, “I do a lot of informal learning through wikipedia. org (and that includes using it on my smartphone). I may be thinking about a subject and then I can quickly get out my phone and look the subject matter up on the Internet”

Podcasting is a method of audio delivery with implications for teaching and learning. Audio broadcasts are published via the Internet, and users subscribe to a “feed” which allows them to download broadcasts in a format that will run on most handheld devices. Two respondents cited listening to podcasts as a form of informal learning that they did with their device, and one respondent described downloading audio books in support of informal learning.

Participants used readily available applications to locate and download text-based information, mentioning tools such as Avantgo, Plucker, and News feeds. AvantGo allows users to register and select from a variety of information services. Information services include newspapers, weather reports, maps, traffic reports, medical details, and foreign language and English dictionaries. Having subscribed to the services, the latest news, weather, etc., gets downloaded to the mobile device automatically when it is synchronized with a PC or laptop. Information obtained in this way varied from reference material such as topic specific web sites and wikipedia (a freely available collaborative web-based encyclopedia) to up-to-date news.

Many of the learning activities described were built around the ability to read the information using the handheld device whilst in some transitory location where other information resources are not readily available. Learners tended to identify a period of time when their usual information sources were unavailable, often when in transit, and load information onto their mobile device in advance. Learners would download e-books, course material, web pages, or papers. These examples illustrate one of the key advantages of mobile devices – their portability and ability to store large amounts of information in a relatively small package.

Some participants described another approach to using the Web. Rather than downloading information that they could read anywhere, anytime, they downloaded information related to a particular place and event. Information could be researched in advance, for example, downloading maps and tourist information before a planned visit. This usage of a mobile device to store reference material for use when visiting places of interest parallels formal research scenarios such as the electronically guided museum visits described by Hsi (2003).

Administrative Activities

PDAs have their origins as organizational devices and Smartphones have inherited this functionality with 84 per cent of survey participants using the Calendar/Contacts functionality on a daily basis.

Interactive Activities

Where software that would support their learning was available, informal learners made use of it. Applications included wine tasting and charting software, as well as applications for tracking diet, fitness, and astronomical charts. Where the software was not available, some learners were prepared to adapt existing applications, or produce new applications themselves. One participant devised an ingenious way to combine the notes application and the voice-recording in order to support his language learning. He first wrote the question on the note or “front side of the flashcard.” Then he made an audio recording which he associated with the note as the “back side of the flashcard.” The link to the recording was right next to the text so that he could read the text, say his answer, and then check it against the voice-recorded correct answer. Another participant wrote an onboard compiler as well as most of his applications directly on his device, a hobby which he described as “a never ending learning process in programming knowledge.” His ultimate informal learning goal was to write a compiler.

Many mobile device users do not have this level of expertise, but it seems that acquiring a mobile device can trigger device-related learning.

Microworld Applications

Microworlds did not seem to be a category well suited to informal learning since it required the creation of an application that models a real-world domain. No informal learning that would fit into this category was described.

Conclusion

The results of this study suggest that this population of mobile device users use their devices to support a wide range of informal learning activities, both intentional and unintentional. The portability, storage capacity, computing power, and convenience of mobile devices emerged as determining factors in learners’ decisions to use them to support informal learning activities. The fact that people generally carried their devices around with them meant that they were “on hand” to support serendipitous learning opportunities as well as planned mobile learning activities.

The decision to survey expert mobile device users bypassed many of the device usability issues that characterized previous studies (Waycott 2004), (Smørdal and Gregory 2003), (Commarford 2004). For example, the survey participants did not use any one method of data entry (thumbpad, soft keypad, letter recognition, external keyboard) in preference to the others. Instead, participants adapted to the data entry method that worked best for them, with 64 per cent of respondents reporting that they found it “quite easy” or “very easy” on a five-point Likert scale to enter data into their device. When asked how easy they found it to read from the screen, 95 per cent responded “quite easy” or “very easy.” Participants adapted to the mobile interface, and evolved ways to integrate the power, storage, and connectivity offered by their PDAs and smartphones with their informal learning processes.

A more surprising finding was the extent to which some participants adapted their devices to suit their learning needs, writing new applications or tailoring existing ones, and adapted how they learned to suit the functionality available with their devices. These adaptations seem to be a step beyond the simple process of appropriation of PDAs as workplace and learning tools as described by Waycott (2004). Waycott defined appropriation as the integration of a new technology into the user’s activities, and her analysis showed that the process of adapting these new tools to every day practice was a two way procedure. Prior expectations and personal preferences shaped the ways that users encorporated the technology into their activities, but the tools also change the user’s activities. For example, in Waycott’s studies participants who were touch-typists coped with the usability constraints of the PDA by using it with a foldout keyboard or as an adjunct to their desktop computer. This adaptation made it easier for them to enter text into the PDA and enabled them to fit the use of the PDA into their every-day preferred practice. In this study some participants went to great lengths to tailor their use of their mobile device to fulfil their learning goals. The participant who combined text and audio to support his language learning invested a considerable amount of time and effort in adapting the notes application to support his language learning needs. The participants who downloaded material in advance of planned visits had taken the explicit decision to use their mobile device as a learning resource in a mobile context.

The Patten et al. (2006) functional framework was helpful in classifying the responses, but some branches of the framework were difficult to map onto the reported informal learning activities, and some of the activities seemed to fit in more than one branch of the framework. This may be because informal learners have the freedom to explore the learning potential of their devices unconstrained by formal learning goals, or it could be because the survey sample of enthusiastic and successful mobile device users had already overcome technical and usability problems that sometimes inhibit learners in formal mobile learning contexts.

Collaboration emerged as a key theme, although one that was relatively unrecognized as such by the participants. The functional framework defines collaborative applications as those that encourage knowledge sharing. However, some of the data collection, referential and location aware activities described by the informal learners also involved knowledge sharing. This meant that there was some overlap between the categories, with certain learning activities having both an “individual” and a “collaborative” element. The functional framework may need to be adapted to suit the range of informal learning activities evident in the data.

Information sharing and knowledge construction through contributions to web forums and wikis were often described as forms of collaborative learning, with 17 per cent of participants using their mobile device to post and read messages in asynchronous forums or conferences. Other popular ways of sharing information using mobile devices included infrared beam (41 per cent) and bluetooth (33 per cent). Participation in forums and wikis as well as the more diary-like activity of blogging is gaining popularity. As GPRS connection costs fall, as more phones offer WiFi, and as WiFi hotspots become more common, future research into mobile learning needs to take account of the role of mobile technology in supporting collaborative and constructivist learning over a wider geographical and social context.

Location aware activities seemed relatively under-represented in the data. However, more mobile devices are coming onto the market with GPS capabilities, and it is likely that location awareness will play a greater role in informal learning as learners adopt and adapt their mobile device functions to suit their informal learning needs in the future.

Enthusiasm for using mobile devices came across in many of the text responses. The following example is typical of both the content and the length of many of the descriptions of informal learning with mobile devices: “Researching further about geography or science topics I’ve read about at online sites (Amazon Bore surfing; parasitic creatures). Learning about obscure and/or specific details and terms such as the exact term for a castrated male ‘cow’ (bullock)… could be classified as ‘research related to settling a bet’! Learning new language uses such as urban slang, web chat acronyms, etc. Learning about technology (pdastreet.com forums, MS Windows program shortcuts and how-tos, etc.).” The participants in this survey were selected because they were keen mobile device users, so this finding may not be reflected among less enthusiastic members of the current mobile device using population. However as mobile connected technology becomes increasingly ubiquitous, it is likely that growing numbers of mobile device owners will employ their devices as learning tools.

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